Beginning iPhone Development with Swift 3
Last time I touched Mac was at Adobe. I wondered how long it took me to finish this thing.
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I started reading and writing copying code from the book for hours a day for three days, then my brain and body broke down and literally lying on a bed for a couple of days, then went back to this book again. I repeated this cycle for next four months while having nerv-inbalance, sleeping disorder, terrible mouth sore, nasty cold and severe coughing, pulse noise from my ear, and more.
Right after I said to myself, hmm, this made a sense, all symptom were immediately and miraculously gone in few days. They were all illusion created by my lazy brain.
But I still like this book. Your points will be added to your account once your order is shipped.
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Click on the cover image above to read some pages of this book! Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 11 SDK, and then guides you though the creation of your first simple application.
In this edition of the best selling book, you'll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs.
Beginning iPhone Development with Swift 3. Exploring the iOS SDK
The art of table building will be demystified, and you'll learn how to save your data using the iOS file system. As Playgrounds are an integral part to not only learning Swift, but as an initial prototyping area to explore ideas and issues in a safe, easy-to-use framework, we'll see how to to create, load and work with playgrounds as we develop our understanding of the Swift language.
You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite.
And there's much more! Beginning iPhone Development with Swift 4 covers the basic information you need to get up and running quickly with your iOS apps.
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